IRL FORMULA 1 RULES AND PROCEDURES

 

 

Welcome to Invictus Racing League. Please take the time to familiarise yourself with IRL’s F1 Rules and Procedures. IRL’s F1 Procedures are designed to promote and ensure clean and fair racing. Members are required, expected and personally responsible to do their very best to ensure clean/safe racing at all times. IRL’s Rules include guidelines for general behaviour on and off track as well as League participation.

 

CONTENTS

1. PRE-RACE

1.1 RACE THREAD

1.2 ABSENCE

 

2. RACE DAY

2.1 RACE LOBBY

2.2 CAR SELECTION

2.3 PSN LEAGUE CHAT/TWITTER

2.4 RACE FORMAT

2.5 HEADSETS

2.6 STREAMING/LIVE BROADCASTS

2.7 RECORDING RACES

 

3. RACING RULES

3.1 QUALIFYING

3.2 CLEAN RACING

3.3 CORNER CUTTING

3.4 YELLOW FLAGS/SAFETY CAR & VIRTUAL SAFETY CAR

3.5 TYRE SELECTION

3.6 PIT STOPS

3.7 DRAG REDUCTION SYSTEM (DRS)

3.8 JUMP STARTS

3.9 PAUSING THE GAME

 

4. GENERAL BEHAVIOUR

4.1 COMMUNICATION

4.2 LOBBY ETIQUETTE

4.3 FORUM ACTIVITY

 

5. INTERNET CONNECTION & LAG

5.1 INTERNET TEST

 

6. DISCONNECTIONS

6.1 LOBBY DISCONNECTIONS

6.2 GUIDELINES FOR RESTART

6.3 LOBBY COLLAPSE/SPLIT LOBBY

6.4 DISCONNECTIONS DURING THE RACE

 

7. SAFETY CAR RESTARTS

7.1 SAFETY CAR RESTART PROCEDURE

 

8. RACE RULES

8.1 RULE ENFORCEMENT

8.2 STEWARD’S PANEL

 

9. POST-RACE

9.1 RACE RESULTS

9.2 CLASSIFICATION/POINTS SYSTEM

 

10. INVICTUS RACING LEAGUE CHAMPIONSHIP

10.1 RACE CALENDAR

10.2 CHAMPIONS/TROPHIES

10.3 LEVEL POINTS

 

 

1. PRE-RACE

1.1 Race Thread – League Admin(s) will create a race thread on the build-up of each race. The thread will contain a circuit map, key information and some questions to prompt discussion about the upcoming race. Drivers will be chosen to participate in a pre-race interview by the League Admin(s). We ask that those chosen members participate in the pre-race interviews.

 

1.2 Absence(s) – If for any reason that you are unable to attend a League Race, it is the responsibility of every member to inform the appropriate/relevant League Admin(s) as soon as possible and to ensure that the League Admin(s) have received your notice of non-attendance. When informing League Admin(s), a valid reason must be given for non-participation; reasons such as “I don’t like the track”, “I can’t race this week” or “I can’t be bothered” will be viewed as an uninformed absence.

  • When informing the League Admin(s), it MUST BE THE PERSON THEMSELVES who contacts the Admin(s). Notifications from friends or fellow members ARE INSUFFICIENT. Sufficient notice is also required.
  • Notification of non-attendance MUST be given BEFORE 7PM ON RACE DAY otherwise it will be deemed UNINFORMED.
  • Drivers will be permitted 3 NOTIFIED ABSENCES. On a 4TH ABSENCE the driver will be REMOVED.
  • Drivers will be permitted 2 UNNOTIFIED ABSENCES. On a 3RD ABSENCE the driver will be REMOVED.

 

 

2. RACE DAY

2.1 Race Lobby – The Race lobby will be created by the League Admin(s) (Host) at 7.50pm. The Race will begin at 8pm, although if a member is running late and has appropriately notified the League Admin (BEFORE 7.30PM OF RACE-DAY) the Race start can be delayed no later than 8.05pm. Race delays will be at the League Admin’s discretion.

  • Members are reminded NOT TO press “READY” in the lobby until instructed to do so by the League Admin. This is to ensure that all members who intend to attend the race are present.

 

2.1.1 Lobby Failures/Crashes/Errors – The League Admin(s) will create a Race-Lobby in accordance with RULE 2.1. If however, there are failures in creating the lobby such as lobby crashes or errors which results in participants experiencing difficulty in getting into the lobby, or there is difficulty getting the race started; the League Admin(s) will create a “NEW LOBBY”. The League Admin(s) will make 3 ATTEMPTS to start the race. If the race has not proceeded within 3 ATTEMPTS OR BY 8.30pm, the race will be cancelled for that evening. A decision whether to cancel the race completely or postpone until a later date will be discussed by the Site Directors and League Admins.

 

2.1.2 Strategy Selection (On the Grid) – All members are reminded NOT TO press “READY/START” while waiting on the Grid at the Race Start. All drivers are to wait until instructed by the League Admin(s) before proceeding. This is to allow all members to select their Strategy for the upcoming race. Any member who breaches this ruling will receive the following penalty:

  • First Offence => OFFICIAL REPRIMAND
  • Second Offence => 10 SECOND PENALTY (1 LICENCE POINT)

 

2.2 Car Selection – It is the responsibility of every member to ensure that they are in the correct car. Failure to adhere to this ruling will result in DISQUALIFICATION from the race results.

 

2.3 PSN League Chat/Twitter – League Admin(s) will create a discussion thread on PSN and will invite all relevant members. This will allow further race discussion between members, and for League Admin(s) to relay important information to its members. We encourage all members to engage on the Forum, PSN League chats,Twitter, Facebook and Instragram.

 

2.4 Race Format – Official F1 League Races will consist of:

  • Lobby Setting => ONLINE CHAMPIONSHIP
  • Parc Ferme => ON
  • Qualifying => SHORT-QUALIFYING SESSION (18 minutes)
  • Race Distance => 50% RACE DISTANCE
  • Weather => DYNAMIC WEATHER
  • Session => OFFICIAL SESSION TIME
  • Damage => FULL VEHICLE DAMAGE
  • Cornering => STRICT CORNERING RULES
  • Formation Lap => ON
  • Safety Car => ON
  • ERS => MANUAL
  • Pit-Assist => OFF
  • Pit-Release Assist => OFF
  • Ghosting => ON
  • Tyre Temperature => SURFACE AND CARCASS (SIMULATION)

 

2.5 Headsets – Members are encouraged and advised to appropriately use headsets to communicate with other members. Any member attempting to distract another driver at any time, or who uses their headset to abuse or intimidate other members will be disqualified from the race and may result in League Removal (BAN).

 

2.6 Streaming/Live Broadcasts – The ONLY person permitted to Live Broadcast each race is the designated League Commentator. Any other League member discovered Live Broadcasting will receive the following penalties:

  • FIRST OFFENCE => OFFICIAL WARNING
  • SECOND OFFENCE => RACE BAN
  • THIRD OFFENCE => IMMEDIATE REMOVAL FROM INVICTUS RACING LEAGUES 

 

2.7 Recording Races – As an alternative to live broadcasting, members are encouraged to record their races. The PS4 will allow you to record 60 minutes of game play. If any member is uncertain about how to do this, please contact the League Admin(s) for instruction. All League Admins encourage and advise ALL members to record ALL their races. In the event of any incident occurring on track, League Admins and Race Stewards may ask you to provide your POV of the incident.

 

 

3. RACING RULES

3.1 Qualifying – It is the responsibility of each member to find free space on track when beginning a “Flying-Lap”. When on a flying-lap it is not required to yield for a faster car approaching from behind.

 

3.1.1 In/Out Laps – It is each member’s responsibility that when on an “IN or OUT LAP” to give way without blocking or impeding other drivers. Members are advised to stay off the racing line to minimise obstruction. Blocking or impeding another driver will result in a penalty.

  • If a driver is responsible for blocking/impeding another driver’s “Hot-Lap” they will receive a 2 POSITION PENALTY (1 LICENCE POINT).

 

3.1.2 Qualifying Participation – Setting a qualifying time is at the discretion of each League member. It is NOT mandatory to participate in qualifying.

 

3.1.3 Retirement from Qualification – IT IS NOT permitted to retire on track during qualifying. IT IS NOT permitted to deliberately/intentionally destroy or crash your car with the purpose of retirement from the session; anyone who is found to have breached RULE 3.1.3 will receive the following penalties:

 

Retiring on track during Qualifying:

  • First Offence => OFFICIAL REPRIMAND
  • Subsequent Offences => 1 POSITION PENALTY (1 LICENCE POINT)
  • Your retired car causes a collision/damage to other drivers => 2 POSITION PENALTY (2 LICENCE POINTS)

 

Intentionally crashing your car on track during Qualifying:

  • First Offence => 2 POSITION PENALTY (2 LICENCE POINTS)
  • Second Offence => ONE RACE BAN (3 LICENCE POINTS)
  • Subsequent Offences => SEASON BAN (12 LICENCE POINTS)

 

3.1.4 Restarting Qualifying Session – Formula 1 allows you to restart your qualifying session after your receive TERMINAL DAMAGE. This is not permitted in Official Invictus League Races. If you terminally damage your car during Qualifying or the Race you are NOT PERMITTED to restart and re-join the session. If a driver has been found to restart their qualifying session or race and re-joins the session they will receive a ONE RACE BAN.

 

3.2 Clean Racing – It is expected that all members race cleanly/safely AT ALL TIMES. No contact should occur between cars on track. Each member is required and expected to do their best to avoid contact with other drivers. We recognise that accidents can happen, however if you are at fault for causing a collision, you may be subject to receiving a penalty or asked to provide your POV for the Stewards to investigate.

 

3.2.1 Formation Lap Guidelines – ALL DRIVERS are required to complete the Formation Lap. Drivers are NOT PERMITTED to intentionally skip the Formation Lap by making contact with another driver. Drivers who are discovered to have intentionally collided with another driver during the Formation Lap may receive an OFFICIAL REPRIMAND AND POINTS ON THEIR LICENCE.

 

DRIVERS MUST MAINTAIN “GRID POSITIONS” DURING THE FORMATION LAP. OVERTAKING AND PAUSING THE GAME IS NOT PERMITTED

 

DRIVERS MUST ENSURE THAT THEY LEAVE ENOUGH SPACE BEWEEN THEM AND OTHER DRIVERS TO AVOID MAKING CONTACT

 

 

Pausing game during Formation Lap

  • First Offence => OFFICIAL REPRIMAND
  • Subsequent Offences => 1 POSITION PENALTY (1 LICENCE POINT)

 

Contact during Formation Lap

  • Accidental contact (VIDEO EVIDENCE WILL BE REQUIRED TO PROVE ACCIDENTAL COLLISION) => NO FURTHER ACTION
  • First Offence => OFFICIAL REPRIMAND
  • Subsequent Offences => 1 LICENCE POINT

 

 

3.2.2 Spatial Awareness – Being aware of where other drivers are on track is the responsibility of every driver and is essential during a race. It is vital that care is taken at the beginning of each race and while battling on track for position.

 

3.2.3 Deliberate Contact – Deliberately or intentionally crashing into another car will result in immediate and permanent expulsion from Invictus Racing League.

 

3.2.4 Accidental Contact – If you accidentally cause a collision or are responsible for taking another car off track, there is NO REQUIREMENT TO WAIT FOR THE AFFECTED DRIVER. The Invictus F1 Race Stewards will attend to the incident after race-completion.

  • ANYONE WHO WAITS ON TRACK FOR AN AFFECTED DRIVER WILL RECEIVE A PENALTY FOR EACH INCIDENT FROM THE RACE STEWARDS.

 

3.2.4.1 Waiting on Track – It is prohibited to wait on track for any reason. This is to avoid becoming an obstacle for other drivers, or to avoid the introduction of YELLOW FLAGS, VSC or SC. 

  • First Offence => OFFICIAL REPRIMAND
  • Second Offence => 10 SECOND PENALTY (1 LICENCE POINT)

DRIVER DOES NOT FINISH RACE => 1 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

  • Subsequent Offences => 20 SECOND PENALTY (2 LICENCE POINTS)

DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE (2 LICENCE POINTS)

 

  • Results in another driver taking evasive action/Results in a collision => 30 SECOND PENALTY

DRIVER DOES NOT FINISH RACE => 3 POSITION PENALTY NEXT RACE (3 LICENCE POINTS)

 

 

3.2.5 Lag Collisions – Lag-collisions are defined as an “UNFAIR OVERTAKE”. If lag connection issues are the cause of the incident (when it is obvious that your lag is the cause of another driver “going-off”); the driver responsible will receive a penalty from the Steward’s Office.

  • ALL MEMBERS OF INVICTUS RACING LEAGUES ARE RESPONSIBLE FOR ENSURING THAT THEIR INTERNET CONNECTION REMAINS STABLE ENOUGH TO COMPETE SAFELY IN ALL OFFICIAL LEAGUE RACES AT ALL TIMES

 

3.2.6 Overtaking – Drivers are advised to not be too aggressive when attempting overtaking. As the chasing/overtaking car it is your responsibility in ensuring that contact is avoided when overtaking.

 

3.2.7 Defending – Excessive weaving (ANYTHING THAT CONSTITUTES MORE THAN ONE MOVEMENT) and intentional blocking (A LATE DEFENSIVE MANOEUVRE) is not permitted. While defending, choose a line on the track and stick to it. Defending drivers must ensure that the attacking driver has sufficient time to react to your defensive manoeuvre:

 

Driver makes a defensive move 1 – 2 car lengths distance from attacking driver: 

  • FIRST OFFENCE => OFFICIAL REPRIMAND
  • SECOND OFFENCE => 5 SECOND PENALTY

* DRIVER DOES NOT FINISH RACE => OFFICIAL REPRIMAND

 

  • SUBSEQUENT OFFENCES => 10 SECOND PENALTY (1 LICENCE POINT)

* DRIVER DOES NOT FINISH RACE => 1 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

 

Driver makes a defensive move less than 1 car length from attacking driver:

  • FIRST OFFENCE => 5 SECOND PENALTY

* DRIVER DOES NOT FINISH RACE => 1 POSITION PENALTY NEXT RACE

 

  • SECOND OFFENCE => 10 SECOND PENALTY (1 LICENCE POINT)

* DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE  (1 LICENCE POINT)

 

  • SUBSEQUENT OFFENCES => 20 SECOND PENALTY (2 LICENCE POINTS)

* DRIVER DOES NOT FINISH RACE => 3 POSITION PENALTY NEXT RACE (2 LICENCE POINTS)

 

 

  • Any driver moving back towards the “RACING-LINE”, having earlier defended their position “OFF-LINE”, should leave at least ONE CAR WIDTH between their car and the edge of the track on the approach to the corner. However, manoeuvres liable to hinder other drivers, such as deliberate “CROWDING” of a car beyond the edge of the track or any abnormal change of direction, are STRICTLY PROHIBITED. Any driver guilty of this offence are likely to receive a penalty from the Race Stewards.

 

DRIVERS ARE REMINDED THAT THEY MUST ADHERE TO “TRACK LIMITS” AT ALL TIMES. THE WHITE LINES DEFINE THE TRACK LIMITS, NOT THE KERBS

 

 

3.2.8 Forcing Another Driver Off Track – Forcing another driver off track through not leaving enough room (a car’s width – which is measured from the white line on track and the outside of the defending driver’s tyre) on corner entry or exit is not permitted. If an attacking car is alongside you while entering/exiting a corner, you must adjust your line to avoid contact. Being “SUFFICIENTLY ALONGSIDE” (where the attacking car’s nose is alongside or ahead of defending car’s sidepod) warrants being left room.

 

3.2.9 Returning to Track – If you spin-off or leave track, it is each driver’s responsibility to ensure that they return to track in a SAFE manner; re-joining the track immediately is ill-advised. It is safer to allow drivers to pass before returning to track. Anyone who returns to track unsafely resulting in a collision while be severely reprimanded.

 

3.2.9.1 Reset to Track – This is not permitted, any drivers found violating this rule will receive a penalty from the Race Stewards.

 

3.2.9.2 Lapping Other Drivers – It is advised, that when approaching another car to lap them, to alert the other driver of your presence using headsets. This will reduce the likelihood of a collision.

 

3.2.9.3 Blue Flags/Being Lapped – It is the responsibility of ALL drivers to adhere to the rules of Formula 1, including BLUE FLAGS. Drivers who are about to become lapped by other drivers MUST ensure that they allow the lapping driver to pass AS SAFELY/APPROPRIATELY AS POSSIBLE, CAUSING MINIMAL INCONVENIENCE TO THE LAPPING DRIVER. If the “lapped driver” is deemed as having “EXCESSIVELY HINDERED” the overtaking the driver, then the “lapped driver” is likely to receive the following Penalty:

  • First Offence => OFFICIAL WARNING/REPRIMAND
  • Second Offence => 10 SECOND PENALTY (1 LICENCE POINT)
  • Subsequent Offences => 20 SECOND PENALTY (2 LICENCE POINTS)

 

3.3 Corner Cutting – Invictus Racing League will use STRICT Cornering rules. Cars must keep two wheels within track limits AT ALL TIMES. Track Boundaries are clearly marked by the white lines, NOT THE OUTER-EDGE OF THE KERBS. Track limits also apply to PIT ENTRY/EXIT at all tracks. Corner cutting and track extending to gain an advantage is NOT PERMITTED. Consistently breaching this ruling will result in a penalty.

 

3.3.1 Off-Track Overtaking – If you overtake another driver with all four wheels off track, or as a consequence of cutting a corner, you must slow down and SAFELY give the position back. Any driver who fails to hand the position back is likely to receive a penalty from the F1 Stewards Office.

 

3.4 Yellow Flags – If there is an incident on track, race control may indicate tat you aapproaching a hazard or there is an incident ahead by waving YELLOW FLAGS. There is NO REQUIREMENT TO STOP OR SLOW YOUR PACE. 

  • REMAIN AT “RACE PACE”
  • DO NOT OVERTAKE AND HOLD POSITION
  • MAINTAIN AWARENESS THAT OTHERS MAY SLOW DOWN OR SUDDENLY CHANGE DIRECTION TO AVOID CONTACT WITH THE INCIDENT

 

THOSE THAT STOP AND WAIT ON TRACK FOR AFFECTED DRIVERS MAY RECEIVE A PENALTY IN ACCORDANCE WITH RULE 3.2.4.1

 

Driver Overtakes Under YELLOW FLAGS

  • First Offence => OFFICIAL REPRIMAND
  • Second Offence => 10 SECOND PENALTY (1 LICENCE POINT)

* DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

  • Subsequent Offences => 20 SECOND PENALTY (2 LICENCE POINTS)

* DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

 

3.4.1 Safety Car – During the SC or VSC, drivers MUST NOT EXCEED the DELTA time indicated by the game. Any Driver that receives an “IN-GAME” penalty for exceeding the DELTA will not be able to challenge this penalty after the race. If you are the lead car and are approaching the Safety Car, drivers are reminded to take caution due to the reduced pace of the Safety Car. The driver of the Lead Car, is advised to maintain a SAFE distance; this is to avoid/minimise incidents caused by lag.

  • During the Safety Car period, it is PROHIBITED to drive dangerously by weaving excessively or to suddenly slow down in front of another driver. Drivers are reminded to maintain a SAFE distance to the car ahead without creating a large gap in the queue.
  • Drivers are expected to maintain a SAFE gap to the car ahead without exceeding 10 CAR LENGTHS. Any driver that exceeds this gap will receive an OFFICIAL REPRIMAND.

 

3.4.2 Virtual Safety Car – Drivers are expected to maintain a POSITIVE DELTA throughout a VSC period. Drivers are expected to maintain a positive delta until GREEN FLAGS indicate a return to race pace NOT FROM THE INSTRUCTIONS OF THE ENGINEER. Drivers who breach RULE 3.4.6 will be unable to challenge/overturn the following “IN-GAME” penalty:

  •  DRIVE-THROUGH PENALTY

 

3.4.3 Pit-Stop during the Safety Car Period – Drivers intending to make a Pit-Stop under Safety Car conditions MUST leave a gap between themselves, the Safety Car or other drivers on track. Overtaking the Safety Car or other drivers prior to the Safety Car Line, with the intention of gaining an advantage for Pit-Entry is NOT PERMITTED. Drivers are reminded OVERTAKING OF THE SAFETY CAR OR OTHER DRIVERS prior to the Safety Car Line will result in receiving an “IN-GAME” penalty that WILL NOT be reversed by the League Admins or F1 Stewards.

 

3.4.4 Overtaking Under Safety Car Conditions – Drivers are reminded that overtaking under Safety Car conditions is NOT PERMITTED AT ALL TIMES. This includes overtaking another driver prior to the Safety Car Line to gain an advantage when entering the Pit-Lane while under Safety Car conditions, which have been explained in RULE 3.4.2; or prior to the Safety Car Line or “GREEN FLAGS” at the conclusion of the Safety Car Period. Any driver that breaches RULE 3.4.3 will receive an “IN-GAME” penalty (5 SECOND STOP-GO) which drivers MAY NOT be able to challenge after race completion. This ruling can only be overturned under certain exceptions:

  • The driver ahead brakes suddenly/unexpectedly: Intending to return to a GREEN DELTA
  • Lag Connection: Resulting in “LAG-SPIKES” or “TELEPORTING CARS” which result in drivers changing positions
  • Lobby De-Sync: Issues with lobby stability affecting the driver’s positions
  • Driver ahead brakes suddenly/unexpectedly: Deliberate act with the intention of following driver being awarded a penalty 

 

3.4.5 Returning to Race Pace after Safety Car Period – After a Safety Car Period, the pace of the “PACK” is at the discretion of the LEAD CAR. It is the LEAD DRIVER’S responsibility to maintain a CONSISTENT pace. However, the Lead Car is permitted to GRADUALLY slow their pace to allow a gap to the Safety Car before restarting the race. Excessive “speeding-up and slowing-down” is NOT PERMITTED AT ALL TIMES. This is to avoid collisions when all drivers are in close formation. ANY driver who is found to suddenly alter their pace will receive a 5 POSITION PENALTY and may receive a ONE RACE BAN.

 

3.4.6 Intentional Destruction of Own Car/Intentionally Bringing out the Safety Car – IT IS PROHIBITED TO PARK/CRASH your car AT ALL TIMES whether during Qualifying or the Race. Anyone who is discovered to have intentionally destroyed their car during the race, regardless whether it results in a Safety Car or not will receive the following penalty from the F1 Race Stewards

  • First Offence => 2 POSITION PENALTY (2 LICENCE POINTS)
  • Second Offence => ONE RACE BAN (3 LICENCE POINTS)
  • Subsequent Offences => SEASON BAN

 

* For penalties relating to intentional destruction of car during Qualifying; refer to RULE 3.1.3 *

 

 

3.5 Tyre Selection – Drivers who qualify within the Top 10 positions will start the race on the tyre compound that they set their fastest qualifying lap on. Drivers that start the race outside the Top 10 positions will have a free choice of their starting tyre compound.

  • Drivers MUST use 2 from the 3 available tyre compounds during each race
  • Drivers MUST use a MINIMUM of 1 of the MANDATORY tyre compounds during the race
  • If the weather conditions become WET during the race ARE NOT required to use 2 different DRY tyre compounds.

 

3.6 Pit-stops – Drivers MUST REMAIN within the white lines when entering/exiting the Pits. ANY driver who causes a dangerous situation by either crossing the “PIT ENTRANCE/EXIT LINE”, makes a late-dive into the pits or behaves in a way that gives a time or track advantage will recieve the following penalties:

  • First Offense => OFFICIAL REPRIMAND
  • Second Offense => 5 SECOND PENALTY

* DRIVER DOES NOT FINISH RACE => OFFICIAL REPRIMAND

 

  • Driver forced to take evasive action => 10 SECOND PENALTY (1 LICENCE POINT)

* DRIVER DOES NOT FINISH RACE => 1 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

  • Responsible for causing a collision => 20 SECOND PENALTY (2 LICENCE POINTS)

* DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE (2 LICENCE POINTS)

 

 

3.6.1 Manual Pit-Stop – Pit Assist will be set to OFF. Drivers will be required to complete a MANUAL pit-stop. Drivers are required to brake appropriately, slowing down to the required speed limit prior to the Pit-Lane Marker Boards. Any driver discovered pausing the game on their Pit-Stop, allowing the AI to perform the necessary braking and Pit-Entry will receive a 30 SECOND PENALTY AND 3 LICENCE POINTS for each incident.

 

3.6.2 Held in Pits (Glitch) – Occasionally the game may glitch causing drivers to be held in the Pits, unable to move or have their car serviced to then return to the track. If this occurs, drivers are to submit their recordings to the relevant League Admin(s); starting from “Pit-Entry” to the moment they are held.

  • Drivers who are unfortunate to experience this glitch will be awarded => HALF POINTS OF THE POSITION HELD AT THE START OF “BEING HELD”

 

3.7 Drag Reduction System (DRS) – Driving in a DANGEROUS AND UNSPORTING MANNER to gain advantage during the race, particularly to gain the use of DRS is PROHIBITED. This kind of driving includes, but is not limited to, violently decelerating and/or steering when in front of a following car and deliberately allowing the following car to pass you in order to gain DRS activation yourself. Drivers discovered attempting this will recieve the following penalties from the F1 Stewards:

  • First Offence => OFFICIAL REPRIMAND
  • Second Offence => 10 SECOND PENALTY (1 LICENCE POINT)

* DRIVER DOES NOT FINISH RACE => 1 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

  • Third Offence => 20 SECOND PENALTY (2 LICENCE POINTS)

* DRIVER DOES NOT FINISH RACE => 2 POSITION PENALTY NEXT RACE (1 LICENCE POINT)

 

  • Subsequent Offences => RACE BAN (3 LICENCE POINTS)

 

 

3.8 Jump Starts – At the race-start, if you release the clutch early, causing your car to move before all 5 RED LIGHTS go out you will automatically receive a “DRIVE-THROUGH PENALTY” which you MUST serve within 3 LAPS or risk being DISQUALIFIED.

 

3.8.1 Lag Race Starts – It is possible that the game will show GREEN LIGHTS before other drivers on the grid due to a “LAG RACE START”. If this occurs, drivers are advised to adhere to the following guidelines in order to avoid penalisation:

  • If you begin the race from POLE POSITION and find yourself released before the remaining grid, you are required to SAFELY SLOW DOWN and allow the other cars to catch-up, NEGATING THE ADVANTAGE GAINED from an early release as QUICKLY and SAFELY as possible. Drivers who are catching up may be prompted to attempt an overtake, they are fully justified to do so.
  • If you begin the race in P2 and are released early from the grid, YOU ARE REQUIRED TO NEGATE THE ADVANTAGE to the car starting in POLE POSITION and concede the race position. You MUST allow the driver fully ahead of yourself – NOT ALONGSIDE.
  • If you are not on the front row, you are required to remain cautious to avoid contact with other drivers, other cars will remain stationary. Stop your car and wait for the other cars to start the race. If you fail to adhere to this guideline and move away cleanly, you are required to slow down at a SAFE PLACE within SECTOR 1 and allow the other cars to pass until you can return to your STARTING grid position REGARDLESS OF ANY INCIDENTS OR OVERTAKES WHICH HAVE OCCURED BEHIND YOU.

 

3.9 Pausing The Game – Pausing the game is DISCOURAGED. Pausing the game while your car is on track has the potential to cause incidents and should be avoided AT ALL TIMES. Drivers are FULLY RESPONSIBLE for their car’s actions AT ALL TIMES. Any incident or dangerous situation caused, regardless whether a driver has paused their game or not WILL be penalised under normal racing rules.

 

 

4. GENERAL BEHAVIOUR

4.1 Communication – All drivers are encouraged to use a suitable, working headset while in the race lobby. Members are required to remain in GAME CHAT rather than PARTY CHAT; this is to ensure effective communication between League Admin(s) and Members. Communication during races is also effective in reducing incidents and resolving disputes.

 

4.2 Lobby Etiquette – All members are required to respect other drivers. We are focused on creating a welcoming/friendly and competitive atmosphere; all members are expected to treat other drivers equally regardless of pace or ability.

 

4.2.1 Respect the League Admin(s) – All members are advised to listen to and follow instructions of the League Admin(s). If you feel/believe that a decision/action has been incorrect please approach the League Admin(s) privately and discuss your concerns calmly and maturely. During a race, the decision of the League Admin(s) is final. If however you believe an error has been made and wish to raise a concern after the race, you are encouraged to approach the League Director(s) in a calm and mature manner by PRIVATE MESSAGE.

 

4.2.2 Inappropriate Behaviour – Shouting, name-calling, abusing or distracting another member WILL NOT BE TOLERATED. Members who inappropriately use headsets to insult another member, become a disruptive influence or create an unwelcoming atmosphere will be informed to leave the race lobby IMMEDIATELY. Members may be further penalised by receiving a RACE BAN or removal from Invictus Racing League; this will be at the discretion of the SITE DIRECTOR(s).

 

4.2.3 On-Track Incident(s) – If you are involved in an incident on-track DO NOT use your headset to threaten/abuse or verbally attack another member. Invictus Racing League recognises that being caught-up in an incident can be frustrating, however this DOES NOT justify treating another member disrespectfully. Losing out due to another member’s mistake or recklessness DOES NOT VALIDATE/JUSTIFY retaliation or disregarding the rules. Remain calm and continue with your race.

  • If you believe another driver is to blame for an incident, RECORD THE INCIDENT AND REPORT THE INCIDENT TO THE RACE STEWARDS. If you believe a driver is behaving in a manner that breaches IRL’s rules, report the behaviour to the League Admin(s) or Race Stewards after the race rather than instigating an argument during the race.

 

4.2.4 Safe Retirement – If any member has to leave the lobby during the race, you are required to retire the car SAFELYGuidelines for SAFE RETIREMENT are:

  • ALL members MUST drive SAFELY to the PIT-LANE where they can complete a “SAFE-RETIREMENT”
  • Any member who DOES NOT follow these guidelines will receive a penalty detailed in RULE 4.2.5

 

*THIS RULE DOES NOT APPLY IF A MEMBER HAS LEGITIMATELY DISCONNECTED FROM THE RACE LOBBY*

 

4.2.5 Rage-Quitting – If any member INTENTIONALLY leaves the race lobby without following the appropriate procedures detailed in RULE 4.2.4 such as deliberately getting disqualified or “RAGE_QUITTING” as a result of being angry after an incident will incur the following penalties from the F1 Race Stewards:

  • First Offence => OFFICIAL REPRIMAND
  • Second Offence => 1 LICENCE POINT
  • Third Offence => 3 LICENCE POINTS

 

Invictus Racing Leagues appreciate and encourages drivers to follow the appropriate procedures to retire/leave the race lobby rather than causing or contributing to the possibility of a race incident.

 

 

4.3 Forum Activity – Invictus Racing League require all members to remain active on the forum while remaining a driver at Invictus. We request that members contribute to the Invictus community. We do not require members to make several posts a week, we request that members participate in race thread discussions. Admin(s) will occasionally check member activity – if a member remains inactive for a significant length of time they may be removed from Invictus Racing.

 

4.3.1 Forum Behaviour – Members are required and expected to behave in a respectful manner on the forum. Name-calling, verbally abusing/attacking another member, bullying or any behaviour that is intended to aggravate another member or instigate an argument WILL NOT BE TOLERATED. Any members breaching this rule will be removed and banned from Invictus immediately.

 

 

5. INTERNET CONNECTION AND LAG

5.1 Internet Lag – It is an unfortunate reality of Online Racing. Stable internet connections are critical for being able to race closely with other members on track. Invictus Racing Leagues appreciate that not everyone can have perfect internet connection and internet-lag can occasionally be unavoidable. Invictus Racing League reserves the right to remove any member from the league whose connection is consistently poor or “lagging” in order to avoid that member causing major issues for the other members.

 

5.2 Internet Test – All members will be asked to conduct an internet speed test at the point of signing-up. New members will be invited to participate in a practice prior to officially competing in Invictus Racing League. Practice races will be used to assess member’s driving ability and connection stability.

 

No member will be permitted to participate in Official Invictus League Races until we are satisfied that they have a stable internet connection and can participate SAFELY in Official races.

 

 

6. DISCONNECTIONS

6.1 Lobby Disconnections – Invictus Racing League are aware that disconnections occur for various reasons. Below are guidelines used in the occurrence of a disconnection.

 

6.2 Guidelines for Restart – Disconnections are likely to happen; below are guidelines for League Admin(s) in response to disconnections: 

 

6.2.1 During Qualifying:

  • Member disconnects from the race lobby WITHIN 5 MINUTES of the Qualifying session beginning => LEAGUE ADMIN(S) WILL CREATE NEW LOBBY AND RESTART QUALIFYING.
  • Member disconnects AFTER 5 MINUTE DEADLINE => QUALIFYING SESSION CONTINUES TO IT’S CONCLUSION. LEAGUE ADMIN(S) CREATE NEW LOBBY – GOING STRAIGHT TO RACE & FORMATION LAP (ONLINE CHAMPIONSHIP WOULD HAVE SAVED QUALIFYING RESULTS, DRIVER-SETUP AND WEATHER SETTINGS).

 

After Qualifying

  • Member disconnects between Qualifying results and completion of Formation Lap => LEAGUE ADMIN(S) WILL PROCEED WITH THE FORMATION LAP. IF AFFECTED MEMBER IS UNABLE TO REJOIN LOBBY AND REGAIN CONTROL OF CAR – LEAGUE ADMIN(S) WILL CREATE NEW LOBBY AND RE DO FORMATION LAP.
  • Member disconnects after “LIGHTS OUT” => RACE WILL PROCEED TO IT’S CONCLUSION. NO RESTART.

 

6.2.2 Limitations of Restart – To prevent/reduce delays, there are limitations of number of restarts permitted:

  • Qualifying => ONE RESTART PERMITTED
  • Formation Lap => ONE RESTART PERMITTED

 

6.2.3 Disconnection Weather Settings – Weather settings for the new race lobby will reflect the original race conditions:

  • Clear
  • Overcast
  • Light Rain
  • Heavy Rain
  • If the weather conditions were changeable during the initial Race Lobby, the weather settings will continue as DYNAMIC

 

6.3 Lobby Collapse/Split Lobby – In the event of a mass disconnection or the lobby splitting in two, you should continue to race and await further instruction from your League Admin(s). It is the League Admin(s) who will decide what to do.

  • League Admin(s) will do their utmost to get the Races underway. The League Admin(s) will make a MAXIMUM OF 3 ATTEMPTS. If the race has failed to proceed after 3 ATTEMPTS, the race will be POSTPONED: a decisions whether to CANCEL or RESCHEDULE the race will be made by the Site Director(s) as per RULE 2.1.1.

 

6.4 Disconnections during the Race – In the event that you disconnect from the Race, you are permitted to rejoin and regain control of your car. However, if for any reason that you can not re-join the lobby the League Admin(s) will determine whether to award the disconnected driver points from the Race. Points will only be awarded if the required race distance has been completed by the affected member:

  • 70 – 85% Race Distance =>50% POINTS AWARDED FOR POSITION HELD PRIOR TO DISCONNECTION
  • 85 – 95% Race Distance =>75% POINTS AWARDED FOR POSITION HELD PRIOR TO DISCONNECTION
  • 95% – Full Race Distance =>100% POINTS AWARDED FOR POSITION HELD PRIOR TO DISCONNECTION

 

6.4.1 Held in Pits (Glitch) – Occasionally the game may glitch causing drivers to be held in the Pits, unable to move or have their car serviced to then return to the track. If this occurs, drivers are to submit their recordings to the relevant League Admin(s); starting from “Pit-Entry” to the moment they are held.

  • Drivers who are unfortunate to experience this glitch will be awarded => HALF POINTS OF THE POSITION HELD AT THE START OF “BEING HELD”

 

 

7. SAFETY CAR RESTARTS

7.1 Safety Car Restart Procedure – When a Safety Car Restart is required, every driver is responsible for ensuring they get into their grid positions gained through the Qualifying session on the first lap SAFELY. All drivers MUST use the same compound tyre they qualified on – starting on a different tyre compound from the compound you qualified on will result in DISQUALIFICATION.

  • The LEAD DRIVER who is the safety car can “bolt” during or after the final corner once all cars are in order.
    Overtaking cannot commence unless out of the final corner and on the start finish straight, DRS is not to be used.

 

 

8. RACE RULES

8.1 Rule Enforcement – It is impossible to always control all the actions of all the drivers, however if anyone observes/witnesses any members breaching Invictus Racing League Rules, members are encouraged to report this to either League Admins or Race Stewards.

 

8.2 Steward’s Panel – The Steward’s Panel Forum is used to report incidents and any other rule violations observed by Invictus Racing League’s members. To assist Stewards in their investigation of any incident, a valid and thorough explanation, supported with video evidence is required. Stewards will investigate all reported incidents and rule violations and will post their findings in the Steward’s Forum.

 

8.2.1 Racing Incidents – If any member believes that another member is responsible for causing an incident – colliding with your car, forcing another driver off track, re-joining the track unsafely, reckless driving or driving unsafely – you should report this to the Race Stewards for investigation.

 

8.2.2 Corner Cutting – If any member observes another member persistently gaining an unfair advantage due to repeatedly abusing track limits you should report this to the Race Stewards for investigation.

 

8.2.3 Time Limit for Reporting Incidents – All incidents MUST be reported within 24 HOURS of the incident occurring. Any incidents reported after the 36 Hour deadline WILL NOT be considered.

  • Guidelines for reporting incidents and possible penalties can be found in the Steward’s Office.

 

8.2.4 Appealing Steward’s Decisions – Once the Race Stewards have posted their findings, members are entitled to appeal the decision of the Stewards if the driver is in disagreement and has a valid reason to challenge the decision. Members must lodge their appeal within 24 Hours of the Steward’s decision being posted. Any appeals that exceed the 24 hour deadline WILL NOT BE CONSIDERED. 

  • Guidelines for appealing Steward’s decisions can be found in the Steward’s Office.

 

8.2.5 Steward Harassment/Influence & Manipulation – Driver’s are reminded that when they have posted an incident, they must await the Steward’s Decision. Stewards must be permitted the time necessary to review incidents that have been reported without “outside influence”. Any driver that attempts, or is discovered making contact with the Steward Officials during their deliberation with the intention of swaying or influencing their decisions through harassment or manipulation through private messages or any other means will immediately receive the following penalties:

 

First Offence => ONE RACE BAN
Second Offence => 3 RACE BANS
Subsequent Offences => IMMEDIATE REMOVAL FROM INVICTUS RACING LEAGUES

 

 

9. POST RACE

9.1 Race Results – The League Admin(s) will post the race results after the race. The League tables relating to the Driver’s & Constructor’s Championships will be updated.

 

9.2 Classification/Points System – All drivers who completed the required race distance will be awarded Championship points for themselves and Constructors.

  • Drivers who disconnected from the race will receive the appropriate Championship points in accordance of RULE 6.4
  • Members who retired/disconnected from the race and did not meet the minimum race distance, or are not in the race classifications as a consequence of ” “Quitting the lobby” WILL NOT receive Championship points.

 

Points are awarded as follows

1st – 15 pts
2nd – 12 pts  
3rd – 10 pts
4th – 8 pts
5th – 6pts
6th – 5 pts
7th – 4pts
8th – 3 pts
9th – 2 pts
10th – 1 pt  

 

9.2.1 Fastest Lap –  IRL will award 1 CHAMPIONSHIP POINT to the Driver that sets the FASTEST LAP during the race in accordance with the FIA Formula 1 2019 Rules and Procedures.

  • The extra 1 Championship Point will only be awarded to the Driver that sets the FASTEST LAP and finishes the race in the TOP 10 positions.
  • If a Driver sets the FASTEST LAP then retires from the race, they will NOT be awarded the 1 Championship Point for FASTEST LAP. The 1 Championship Point will go to the driver that set the FASTEST LAP of the “FINISHING DRIVERS” as long as they finish the race in the TOP 10 positions.
  • If the Driver that sets the FASTEST LAP finishes the race outside of the TOP 10 positions, there will be NO BONUS POINT AWARDED for FASTEST LAP in that race.

 

 

10. INVICTUS RACING LEAGUE CHAMPIONSHIP

10.1 Race Calendar – The Invictus Racing League Championship Calendar will be published before the beginning of the season.

 

10.2 Champions/Trophies – The drivers/teams that accumulate the most points over the season will be declared the League Champions.

 

10.3 Level points – If there is a dead heat at the end of the season, the Championship will be decided on “count-back” – the Driver/team with the most race wins will be declared Champion. If that is equal the driver/team with the most 2nd places will be the winner etc.